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IGT Selected in Public Tender to Provide Industry-Leading Digital Games in Norway  PRNewswire ... lees verder

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My six-player Destiny 2 fireteam fired away as the Deep Stone Crypt raid boss, the toughest enemy of the Beyond Light expansion, teleported around the arena and roared with rage. We threw everything we had left at the flying monster in a desperate attempt to stave off defeat. Bullets and grenades filled the air as chunks of orbital debris slammed down onto the landscape, threatening to crush us as we scrambled for cover. It was now or never--if we didn't manage to kill this thing immediately, it would kill us, and we'd be back to the start of the lengthy fight. And we'd sunk more than 12 hour ... lees verder

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Novelizations of big movies were hugely popular in the '70s and '80s, and one of their most prominent writers was Alan Dean Foster. He wrote the adaptations of the original Star Wars trilogy and first three Alien movies, as well as Splinter of the Mind Eye, the 1978 novel sequel to the first Star Wars film. Disney now owns both of these massive franchises, and Foster has accused the company of not paying him the royalties he is owed on his books.Foster states when Disney purchased Lucasfilm in 2012 and 20th Century Fox in 2019, it bought the rights to his work. However, even though his Star W ... lees verder

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Hyrule Warriors: Age of Calamity occasionally lets you take control of a Divine Beast. It's a moment that should carry some weight for Zelda fans. The Beasts are colossal machines crucial to the events of The Legend of Zelda: Breath of the Wild, and while they're cumbersome to control, the levels in which you play as them effectively communicate their destructive power. If you've played Breath of the Wild, these moments take on a portentous air; the power fantasy of using lasers, bursts of lightning, and volleys of magma to level mountains and rack up thousands of Bokoblin, Moblin, and Lizalf ... lees verder

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Game On: The future might be bleak for video games  The Spokesman-Review ... lees verder

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CD Projekt Red presented the final Night City Wire for Cyberpunk 2077 before launch, and opened with a showstopping look at its star. Keanu Reeves' character Johnny Silverhand has been the face of the game since he was revealed at E3, and the latest trailer shares a lot more detail on the character. Excitingly, Johnny Silverhand also is playable in the game.The trailer shows Silverhand playing in his band, and details his apparent death and reemergence. Some segments of the trailer also appeared to show Silverhand as playable, based on some first-person action that showed his iconic arm.The s ... lees verder

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In early 2019, Annapurna Interactive released Outer Wilds, an action-adventure game about exploring a strange solar system. Months later, Obsidian Entertainment came out with The Outer Worlds, an action RPG about exploring a strange solar system. Both had mechanics that played with time, were released with Epic Games Store exclusivity, were featured on GameSpot's best games of 2019, and have Wikipedia pages that start with "Not to be confused with [the other game]."Even their logos had some degree of similarity, though the Game Maker's Toolkit's Twitter account has just confused that issue ev ... lees verder

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For all the ups and downs I've had with various Star Wars media products over the past few decades, the formative space combat simulations of X-Wing and TIE Fighter on MS-DOS (or at least, my memory of them) have always been a fixed highlight. It's hard to go astray when you're focused on the minutiae of inherently cool sci-fi fantasy planes, as opposed to whatever's going on with Jedi lineages or space politics now.There have been a few arcade-style Star Wars space combat games that filled the 20-year period since the last flight simulator, and some of them were even good. But Star Wars: Squ ... lees verder